┌──────────────────────────────────────────────────────────────┐ │ M I C R O - R O G U E L I K E [ KRZ ] krz.sh │ └──────────────────────────────────────────────────────────────┘ WHAT two small roguelikes at two size limits. explore, grab loot, don't die, get out. open either in a browser. nothing to install. 1MB VERSION play: https://rogue.krz.sh/1mb/ a 12x12 grid, torches and shadows, a beast that hunts you, six floors to daylight, and a secret seventh. reach the gate on floor 6 with the crown and the key. controls: - arrow keys / wasd move - space or . wait a turn - t drop torch - m mute / unmute - r restart - c continue a saved run (title screen) on mobile an on-screen d-pad appears. modes (press a number on the title screen): 1 standard 2 iron 3 greed 4 dark 5 daily 6 heavy 7 swift 8 warded win once and a hidden seventh floor opens. budget: the game is the two raw files in 1mb/, no build step, and together they stay under 1,048,576 bytes (1 MiB). tools/check.sh is the gate; it prints the byte ledger and proves every escape room stays winnable across hundreds of seeds. ledger history in docs/SIZES.txt. tools/check.sh run it before each commit: ln -s ../../tools/pre-commit .git/hooks/pre-commit 1KB VERSION play: https://rogue.krz.sh/1kb/#g the whole game in about a kilobyte of html. no javascript, just links between rooms. find the key and the crown, make it back out through the gate. controls: click the links. LICENSE 0bsd. see LICENSE. ┌──────────────────────────────────────────────────────────────┐ │ krz.sh │ └──────────────────────────────────────────────────────────────┘