//go:build embed package static import "embed" // Templates is the asset filesystem compiled into the binary. // //go:embed * var Templates embed.FS // Enabled reports that assets are embedded in this build. var Enabled bool = true // StaticPath is accepted for parity with the non-embed build, where it names the // directory assets are read from. It is ignored here. var StaticPath string // CopyTemplatesToMemory is a no-op in this build: the assets are already embedded. func CopyTemplatesToMemory() { _ = StaticPath }