diff options
Diffstat (limited to 'claude.md')
| -rw-r--r-- | claude.md | 50 |
1 files changed, 0 insertions, 50 deletions
diff --git a/claude.md b/claude.md deleted file mode 100644 index 4be8e25..0000000 --- a/claude.md +++ /dev/null @@ -1,50 +0,0 @@ -# DayByDay – Project Context - -## What this is -An iOS app for pre-K children (ages 4–5) that teaches days of the week, months -of the year, seasons, numbers, colors, shapes, animals, the alphabet, weather, -body parts, and fruits & vegetables through simple, tap-based interactions. - -## Target user -A single child, approximately 4–5 years old, preparing to start school. Cannot -read yet. Parent may sit alongside but the child should be able to use the app -independently. - -## Design principles -- Large tap targets — nothing small or fiddly -- Bright, clean colors — simple and friendly, not cluttered -- No text-dependent interactions — the child cannot read -- Audio is the primary feedback mechanism (names read aloud on tap) -- Simple animations on interaction — enough to delight, not enough to distract -- No timers, no failure states, no scores — purely exploratory - -## Content (12 categories, accessible from a NavigationStack home grid) -- Today: summary card with current day, date, month, season -- Days of the week: Sunday through Saturday -- Months of the year: January through December -- Seasons: Spring, Summer, Fall, Winter -- Numbers: 1 through 10 (numeral + word + dot pattern) -- Colors: 10 basic colors (Red, Orange, Yellow, Green, Blue, Purple, Pink, - Brown, Black, White) -- Shapes: 8 shapes (Circle, Square, Triangle, Star, Heart, Oval, Diamond, - Rectangle) -- Animals: 12 animals with SF Symbol icons -- Alphabet: A through Z -- Weather: 8 weather types (Sunny, Cloudy, Rainy, Snowy, Windy, Stormy, - Foggy, Rainbow) -- Body Parts: 12 body parts (Head, Eyes, Ears, Nose, Mouth, Hands, Fingers, - Arms, Legs, Feet, Heart, Belly) -- Fruits & Vegetables: 12 foods (Apple, Banana, Carrot, Strawberry, Grapes, - Lemon, Broccoli, Watermelon, Cherry, Orange, Corn, Pear) - -## Technical constraints -- SwiftUI, iOS only -- Fully offline — no network requests, no accounts, no analytics -- No in-app purchases -- Targets latest iOS - -## What good looks like -Each concept should feel like its own tactile card or object the child can tap -and explore. Transitions should be smooth. Audio should play immediately on tap -with no perceptible delay. The home screen is a colorful 2-column grid of square category -tiles that navigate into each section. |
