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-# DayByDay – Project Context
-
-## What this is
-An iOS app for pre-K children (ages 4–5) that teaches days of the week, months
-of the year, seasons, numbers, colors, shapes, animals, the alphabet, weather,
-body parts, and fruits & vegetables through simple, tap-based interactions.
-
-## Target user
-A single child, approximately 4–5 years old, preparing to start school. Cannot
-read yet. Parent may sit alongside but the child should be able to use the app
-independently.
-
-## Design principles
-- Large tap targets — nothing small or fiddly
-- Bright, clean colors — simple and friendly, not cluttered
-- No text-dependent interactions — the child cannot read
-- Audio is the primary feedback mechanism (names read aloud on tap)
-- Simple animations on interaction — enough to delight, not enough to distract
-- No timers, no failure states, no scores — purely exploratory
-
-## Content (12 categories, accessible from a NavigationStack home grid)
-- Today: summary card with current day, date, month, season
-- Days of the week: Sunday through Saturday
-- Months of the year: January through December
-- Seasons: Spring, Summer, Fall, Winter
-- Numbers: 1 through 10 (numeral + word + dot pattern)
-- Colors: 10 basic colors (Red, Orange, Yellow, Green, Blue, Purple, Pink,
- Brown, Black, White)
-- Shapes: 8 shapes (Circle, Square, Triangle, Star, Heart, Oval, Diamond,
- Rectangle)
-- Animals: 12 animals with SF Symbol icons
-- Alphabet: A through Z
-- Weather: 8 weather types (Sunny, Cloudy, Rainy, Snowy, Windy, Stormy,
- Foggy, Rainbow)
-- Body Parts: 12 body parts (Head, Eyes, Ears, Nose, Mouth, Hands, Fingers,
- Arms, Legs, Feet, Heart, Belly)
-- Fruits & Vegetables: 12 foods (Apple, Banana, Carrot, Strawberry, Grapes,
- Lemon, Broccoli, Watermelon, Cherry, Orange, Corn, Pear)
-
-## Technical constraints
-- SwiftUI, iOS only
-- Fully offline — no network requests, no accounts, no analytics
-- No in-app purchases
-- Targets latest iOS
-
-## What good looks like
-Each concept should feel like its own tactile card or object the child can tap
-and explore. Transitions should be smooth. Audio should play immediately on tap
-with no perceptible delay. The home screen is a colorful 2-column grid of square category
-tiles that navigate into each section.