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* move 1kb to subfolderChristian Cleberg2026-03-261-1/+0
* trim death text to fit under 1kb budgetChristian Cleberg2026-03-231-1/+1
* add hall death branch and tighten copy within byte budgetChristian Cleberg2026-03-231-1/+1
* trim room copy without sacrificing readabilityChristian Cleberg2026-03-231-1/+1
* compress structure and remove start state for fragment-first entryChristian Cleberg2026-03-231-73/+1
* tighten dungeon copy and simplify screen structure before byte passChristian Cleberg2026-03-231-88/+46
* add start screen, single-view state system, and unified death nodeChristian Cleberg2026-03-231-21/+28
* improve dungeon copy and strengthen clue-based room flowChristian Cleberg2026-03-231-4/+4
* add first-pass anchor-based micro-roguelike prototypeChristian Cleberg2026-03-231-0/+108